Figma and the enshittification of Product Design

 The article "Figma and the Enshittification of Product Design" by Jon Upshaw, published on UX Planet, critiques how profit-driven software like Figma has, in the author's view, undermined the design industry. Upshaw argues that while Figma has become synonymous with modern product design due to its ease of use and collaborative features, its rise reflects a broader trend where commercial interests overshadow genuine design innovation. He suggests that the industry's focus on profitability has led to a homogenization of design tools and practices, potentially stifling creativity and diversity in design solutions. citeturn0search0


This perspective has sparked discussions within the design community about the balance between accessibility, commercial success, and the preservation of design integrity. Some practitioners express concerns that reliance on dominant platforms like Figma may lead to a conformity in design approaches, while others appreciate the efficiencies and collaborative opportunities these tools provide.

The term "enshittification" used in the article is a colloquial expression denoting the degradation of quality or value, often due to commercialization. In this context, it reflects the author's critical stance on the current trajectory of product design influenced by profit-centric software development.

For a more in-depth exploration of these arguments, you can read the full article on UX Planet. citeturn0search0